Award Categories
1. e-Government & Institutions
Delivering complete services in public administrations to individuals, businesses and organisations combined with organisational change in order to significantly improve services and democratic processes and strengthen support to public policies; fostering quality and efficiency of information exchange; empowering citizens and public services clients.
2. e-Health & Environment
Developing the client-centered model of health care where stakeholders collaborate, utilizing ICT, including internet technologies to manage health issues as well as the health care system; meeting the needs of citizens, patients, healthcare professionals, healthcare providers, as well as policy makers.
Leveraging on ICT to foster a safe and healthy environment through a better informed society, developing innovative ICT based methods and technologies to safeguard and promote best practices.
3. e-Learning & Education
Serving the needs of learners to acquire knowledge and skills for a complex and globalizing world; transforming schools, universities and other educational institutions through interactive, personalized and distributed learning resources; creating active e-learning communities and target models and solutions for corporate training as well as life-long learning.
4. e-Entertainment & Games
Supplying digitized entertainment products and services; entertaining the user in this world’s variety of languages and its cultural diversity; supporting movement from one-way to two-way, from single to multiple players, interactive entertainment and the synergy between analog and digital platforms.
5. e-Culture & Heritage
Preserving and presenting cultural heritage in line with the challenges of the future; demonstrating valuable cultural assets clearly and informatively using state-of-the-art technology; developing the diversity of cultures and sub-cultures and the multilingual nature of societies.
6. e-Science & Technology
Fostering global collaboration in key areas of science, and the next generation of infrastructure that will enable it; providing measures to promote and demonstrate scientific processes and make them accessible to citizens; scientific projects articulated through new media.
7. e-Business & Commerce
Support and optimization of business processes; creation of new business models in e-commerce and m-commerce, business to business, business to consumers, internet security and other areas; supporting SMEs on the marketplace; using ICTs for buying and selling as well as servicing customers and collaborating with business partners.
8. e-Inclusion & Participation
Measures supporting integration of the global information society; bringing disadvantaged community groups into the knowledge society; reducing “digital divide” between technology-empowered and technology-excluded communities and groups such as women, those in remote rural areas bridging society and strengthening social and political participation of individuals and groups through ICTs.
Localization interventions which ensure wide access by society and ICT interventions which give voice to rural masses and enriches their lives with current & relevant news.
9. m-Content
Mobile has become the most powerful medium for the exchange of content, services, and building communities. With the high penetration of mobile devices, content and services are becoming essentials in mobile devices. New applications and innovative content which league on the mobile patform.




































